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£0.30 £0.22
Morningtide

Pow/Tgh: 3/1

Rules Text:

Auntie's Snitch can't block.

Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

All our cards are in near mint condition.

6 item(s)
+

£0.75 £0.56
Morningtide

Pow/Tgh: 3/1

Rules Text:

Auntie's Snitch can't block.

Prowl {1}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

Whenever a Goblin or Rogue you control deals combat damage to a player, if Auntie's Snitch is in your graveyard, you may return Auntie's Snitch to your hand.

All our cards are in near mint condition.

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£35.14 £26.35
Morningtide

Rules Text:

At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

All our cards are in near mint condition.

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£52.71 £39.53
Morningtide

Rules Text:

At the beginning of your upkeep, you lose 1 life and put a 1/1 black Faerie Rogue creature token with flying onto the battlefield.

All our cards are in near mint condition.

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£0.11 £0.08
Morningtide

Pow/Tgh: 1/2

Rules Text:

{T}, Pay 1 life: Add {G} to your mana pool.

All our cards are in near mint condition.

26 item(s)
+

£0.27 £0.20
Morningtide

Pow/Tgh: 1/2

Rules Text:

{T}, Pay 1 life: Add {G} to your mana pool.

All our cards are in near mint condition.

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£0.61 £0.46
Morningtide

Pow/Tgh: 5/3

Rules Text:

Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

All our cards are in near mint condition.

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£1.52 £1.14
Morningtide

Pow/Tgh: 5/3

Rules Text:

Prowl {2}{B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)

When Earwig Squad enters the battlefield, if its prowl cost was paid, search target opponent's library for three cards and exile them. Then that player shuffles his or her library.

All our cards are in near mint condition.

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£0.33 £0.25
Morningtide

Pow/Tgh: 3/5

Rules Text:

{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

All our cards are in near mint condition.

4 item(s)
+

£0.82 £0.61
Morningtide

Pow/Tgh: 3/5

Rules Text:

{T}: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

All our cards are in near mint condition.

Out of stock Add to wish list Add to comparison list

£0.11 £0.08
Morningtide

Pow/Tgh: 0/0

Rules Text:

Festercreep enters the battlefield with a +1/+1 counter on it.

{1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

All our cards are in near mint condition.

41 item(s)
+

£0.27 £0.20
Morningtide

Pow/Tgh: 0/0

Rules Text:

Festercreep enters the battlefield with a +1/+1 counter on it.

{1}{B}, Remove a +1/+1 counter from Festercreep: All other creatures get -1/-1 until end of turn.

All our cards are in near mint condition.

Out of stock Add to wish list Add to comparison list