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If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.
Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.
This item is a Pre-Order and will be shipped out on July 12th, 2019.
Orders that contain both available items, and pre-order items will be shipped once all items are available.
All our cards are in near mint condition.
Creature spells you cast cost 1 less to cast.
Whenever another creature enters the battlefield under your control, Marauding Raptor deals 2 damage to it. If a Dinosaur is dealt damage this way, Marauding Raptor gets +2/+0 until end of turn.
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Whenever Thunderkin Awakener attacks, choose target Elemental creature card in your graveyard with toughness less than Thunderkin Awakeners toughness. Return that card to the battlefield tapped and attacking. Sacrifice it at the beginning of the next end step.
When Cavalier of Thorns enters the battlefield, reveal the top five cards of your library. Put a land card from among them onto the battlefield and the rest into your graveyard.
When Cavalier of Thorns dies, you may exile it. If you do, put another target card from your graveyard on top of your library.
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
2, T, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
Hydra spells you cast cost 4 less to cast.
Whenever a creature you control becomes the target of a spell, Gargos, Vicious Watcher fights up to one target creature you don't control.
If Leyline of Abundance is in your opening hand, you may begin the game with it on the battlefield.
Whenever you tap a creature for mana, add an additional G.
6GG: Put a +1/+1 counter on each creature you control.
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.
Search your library for up to two creature cards with different names, reveal them, put them into your hand, then shuffle your library.
This spell can't be countered.
Protection from blue (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything blue.)
G: Shifting Ceratops gains your choice of reach, trample, or haste until end of turn.
[+1]: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn.
[-3]: Target creature you control deals damage equal to its power to target creature or planeswalker.
[-5]: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.
2019 Big Orbit Games
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