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£0.65 £0.58
Prophecy

Pow/Tgh: 8/8

Rules Text:

If an opponent controls at least four more creatures than you, Avatar of Might costs less to cast.

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

All our cards are in near mint condition.

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£1.62 £1.46
Prophecy

Pow/Tgh: 8/8

Rules Text:

If an opponent controls at least four more creatures than you, Avatar of Might costs less to cast.

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

All our cards are in near mint condition.

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£0.23 £0.21
Prophecy

Rules Text:

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

All our cards are in near mint condition.

2 item(s)
+

£0.57 £0.51
Prophecy

Rules Text:

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

All our cards are in near mint condition.

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£0.23 £0.21
Prophecy

Pow/Tgh: 5/4

Rules Text:

At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}.

All our cards are in near mint condition.

18 item(s)
+

£0.57 £0.51
Prophecy

Pow/Tgh: 5/4

Rules Text:

At the beginning of your upkeep, sacrifice Darba unless you pay {G}{G}.

All our cards are in near mint condition.

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£0.47 £0.42
Prophecy

Rules Text:

Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.

All our cards are in near mint condition.

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£1.17 £1.05
Prophecy

Rules Text:

Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.

All our cards are in near mint condition.

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£0.38 £0.34
Prophecy

Rules Text:

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

All our cards are in near mint condition.

8 item(s)
+

£0.95 £0.85
Prophecy

Rules Text:

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

All our cards are in near mint condition.

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£0.38 £0.34
Prophecy

Rules Text:

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

All our cards are in near mint condition.

3 item(s)
+

£0.95 £0.85
Prophecy

Rules Text:

At the beginning of your upkeep, you may exile a land card from your graveyard. If you do, put a +1/+1 counter on target creature.

All our cards are in near mint condition.

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