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When Angel of Grace enters the battlefield, until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
4WW, Exile Angel of Grace from your graveyard: Your life total becomes 10.
All our cards are in near mint condition.
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.
Target creature gets +2/+2 until end of turn.
Addendum - If you cast this spell during your main phase, that creature gains flying until end of turn.
Exile target creature with power 4 or greater.
When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.
Destroy target artifact or enchantment. Scry 1.
When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or a planeswalker you control unless their controller pays 2 for each of those creatures.
When Haaza Officer enters the battlefield, target creature you control gets +1/+1 until end of turn.
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Whenever another creature enters the battlefield under your control, you gain 1 life.
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