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£0.09 £0.07
Tempest

Pow/Tgh: 1/1

Rules Text:

First strike

{W}: Target creature gains first strike until end of turn.

All our cards are in near mint condition.

63 item(s)
+

£0.09 £0.07
Tempest

Rules Text:

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

All our cards are in near mint condition.

32 item(s)
+

£0.09 £0.07
Tempest

Rules Text:

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

All our cards are in near mint condition.

9 item(s)
+

£0.09 £0.07
Tempest

Rules Text:

{1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

All our cards are in near mint condition.

71 item(s)
+

£0.09 £0.07
Tempest

Rules Text:

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

All our cards are in near mint condition.

65 item(s)
+

£0.09 £0.07
Tempest

Pow/Tgh: 1/1

Rules Text:

{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.

All our cards are in near mint condition.

47 item(s)
+

£0.09 £0.07
Tempest

Pow/Tgh: 2/2

Rules Text:

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

All our cards are in near mint condition.

62 item(s)
+

£0.16 £0.12
Tempest

Rules Text:

Destroy target artifact or enchantment.

All our cards are in near mint condition.

32 item(s)
+

£0.09 £0.07
Tempest

Pow/Tgh: 2/2

Rules Text:

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

All our cards are in near mint condition.

73 item(s)
+

£0.48 £0.36
Tempest

Rules Text:

Whenever a nontoken creature is put into your graveyard from the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.

All our cards are in near mint condition.

3 item(s)
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£2.27 £1.70
Tempest

Rules Text:

Enchant creature

As Flickering Ward enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward.

{W}: Return Flickering Ward to its owner's hand.

All our cards are in near mint condition.

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£0.30 £0.22
Tempest

Pow/Tgh: 2/2

Rules Text:

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

All our cards are in near mint condition.

23 item(s)
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