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1Green: Basking Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.
Madness 0 (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
All our cards are in near mint condition.
Delve (Each card you exile from your graveyard while casting this spell pays for 1.)
Target creature gets +6/+6 until end of turn.
Enchanted creature gets +3/+3.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.
Choose one -
Destroy target creature with flying.
Destroy target enchantment.
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