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Home Limit 3
When you confront this card's Problem, turn this card over.
When you play a card during a faceoff, you may exhaust this card to score a point.
At the start of a faceoff, you may exhaust this card to have an opponent discard a card. If they do, one of your cards involved in the faceoff gets +X power until the end of the faceoff, where X is the discarded card's power.
While you have a Friend with higher power than its cost, this card has +2 power.
Immediate: Pay 3 AT to double this card's power until the end of the turn.
When you win a faceoff involving this card, score a point.
Chaos: While this card is flipped, it has +2 power.
Harmony Griffon: When this or another one of your Griffon Friends enters play, that card gets Competitive 2 until the end of the turn.
When this card enters play, you may move one of your characters.
Harmony Pegasus: When this or another one of your Pegasus Friends enters play, you may move this card.
Harmony Earth Pony: When this or another one of your Earth Pony Friends enters play, an opposing Friend loses and can't have abilities until the end of the turn.
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