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While you have 3 or fewer cards in your hand, this card has Swift.
When you move this card to a Problem, you may move another one of your characters to that Problem.
When this card enters play, if you have another Blue character, you may move one of your characters.
At the end of your turn, you may frighten a Friend.
At the start of your turn, each opponent retires a frightened Friend.
When this card enters play, you may discard a card to challenge an opposing Troublemaker with this card.
When you move this card, you may frighten a Friend.
When this card enters play, you may put the top card of each player's deck into that player's discard pile.
Chaos: When this card is flipped, your Mane Character gets +3 power until the end of the faceoff.
Immediate: Exhaust this card to give another card involved in a faceoff +3 power until the end of the faceoff.
When you play a Troublemaker, you may put a +1 power counter on this card.
When you move another character, you may exhaust one of your characters to move this card.
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