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This card can't be frightened.
Flip an additional card during faceoffs involving this card.
All items on our website are of n/m or better condition.
If an opponent would move a character to a Problem, you may exhaust this card. If you do, they choose a different Problem and move that character there instead.
This card has +1 power for each of your other Earth Pony characters.
At the start of your turn, you may pay 1 AT to put a 1 power Pink Earth Pony Friend token into play.
When you move a Friend, you may pay 1 AT less for your next Friend this turn, to a minimum of 1 AT.
At the start of your turn, move this card to a random Problem.
When this card enters play, if you have another Pink character, you may draw a card.
When this card enters play, you may replace a Problem.
When this card enters play, you may dismiss an opposing Friend.
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