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When you confront this card's Problem, an opponent discards a card.
When this card enters play, draw 2 cards.
When an opposing character enters play here, you may draw a card.
As this card enters play, banish an opposing Friend. This card enters play as a copy of that Friend.
When you move this card, you may turn a Troublemaker face-down.
When this card enters play, you may banish a Friend, Resource, or Troublemaker.
Harmony Unicorn: When this or another one of your Unicorn Friends enters play, choose an Event in your discard pile. Until the end of the turn, you may play that Event as though it were in your hand. If you do, banish it.
When you move this card, you may pay 1 AT to move an opposing character.
Harmony Changeling: When you confront this card's Problem, if you have 2 or more other Changeling characters here, score an additional point.
This card has Swift while you have a Blue character, Diligent 2 while you have an Orange character, Eccentric 2 while you have a Pink character, Meticulous 2 while you have a Purple character, Showy 2 while you have a White character, and Agile while you have a Yellow character.
As this card enters play, choose up to two colors. This card has those colors.
Players can't play cards, activate abilities, or take actions except as a Main Phase action.
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