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My Little Pony

Main Phase: Exhaust this card to choose a Problem. You need -4 wild power to confront that Problem until the end of the turn.

3 item(s)
+

Out of stock

When this card enters play, if you have another Purple character, you may move an opposing character.


Experienced

Main Phase: Retire this card to put a Troublemaker from your discard pile into your hand.

23 item(s)
+

Transform 2

Meticulous 2

2 item(s)
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Gladmane, Pro Con
  £0.75

When you play a Troublemaker, you need -2 wild power to confront this card's Problem until the end of the turn.

22 item(s)
+

Traveler

When you move this card, you may move an opposing character.

2 item(s)
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Octavia, Caroller
  £0.40

When this card enters play, reveal the top card of your deck. If you reveal a Resource this way, you may put it into play.

28 item(s)
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Spike, Puffer Up
  £1.75

Transform 2

Opposing characters here have -1 power during faceoffs.

Main Phase: Exhaust this card to move an opposing character at this card's Problem.

2 item(s)
+

Opponents pay +1 AT to play cards with cost 2 or less.

3 item(s)
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Out of stock

When you play an Event, you may exhaust this card and a number of your other Unicorn Friends equal to that Event's cost to copy its effects.


Rarity, Merry
  £0.40

Prepared

21 item(s)
+

When you move a character, you may exhaust this card to gain 1 AT. If you moved an opposing character, you may exhaust this card to gain 2 AT instead.

2 item(s)
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