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Hoppip - Grass - 30 HP
[G] Flail Around: 10x damage. Flip 3 coins. This attack does 10 damage times the number of heads.
All our cards are in near mint condition
Skiploom - Grass - 60 HP
Stage 1 - Evolves from Hoppip
[G] Bullet Seed: 10x damage. Flip 4 coins. This attack does 10 damage times the number of heads.
Jumpluff - Grass - 90 HP
Stage 2 - Evolves from Skiploom
Ability: Leave It to the Wind: Once during your turn (before your attack), you may return this Pokemon and all cards attached to it to your hand.
[G] Acrobatics: 20+ damage. Flip 2 coins. This attack does 30 more damage for each heads.
Yanma - Grass - 70 HP
[C][C] Whirlwind: 20 damage. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon.
Yanmega - Grass - 100 HP
Stage 1 - Evolves from Yanma
[C][C] Agility: 30 damage. Flip a coin. If heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent’s next turn.
[C][C][C] Cutting Wind: 70 damage.
Wurmple - Grass - 60 HP
[C] Sleep Poison: Flip a coin. If heads, the Defending Pokemon is now Asleep and Poisoned.
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