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Aggron - Metal - 130 HP
Stage 2 - Evolves from Lairon
[C][C] Heap Up: 40+ damage. Search your discard pile for all Energy cards and show them to your opponent. If you find any [M] Special Energy cards there this attack does 40 damage plus 30 more damage. Put all of those Energy cards on top of your deck. Shuffle your deck afterward.
[M][M][M][M] Hard Metal: 60+ damage. You may do 60 damage plus 40 more damage. If you do, Aggron does 40 damage to itself.
All our cards are in near mint condition.
Honchkrow - Darkness - 90 HP
Stage 1 - Evolves from Murkrow
Poke-Body: Dark Genes: As long as Honchkrow has the Energy necessary to use its attacks, each of your Murkrow can use Honchkrow's attack as its own without the Energy necessary to use that attack.
[D][D][C] Dark Wing Flaps: 50 damage. Choose 1 card from your opponent's hand without looking. Look at the card you chose, then have your opponent shuffle that card into his or her deck.
Snorunt - Water - 50 HP
Basic
[C] Collect: Draw a card.
[W] Snowball: 20 damage. Flip a coin. If tails, this attack does nothing.
Snover - Grass - 60 HP
[] Curiosity: Look at your opponent's hand.
[W][C] Snowball Fight: 30 damage. Flip a coin. If tails, Snover does 10 damage to itself.
Spheal - Water - 50 HP
[C] Rollout: 10 damage.
[W] Willpower: Flip a coin. If heads, during your next turn, Spheal's Rollout attack's base damage is 40.
Spinarak - Grass - 50 HP
[C] Impound: The Defending Pokemon can't retreat during your opponent's next turn.
[G][C] Double Scratch: 20x damage. Flip 2 coins. This attack does 20 damage times the number of heads.