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Pinsir - Grass - 120 HP
 Grip and Squeeze (30)
The Defending Pokemon can't retreat during your opponent's next turn.
[2G] Guillotine Hug
Flip 2 coins. If both of them are heads, your opponent's Active Pokemon is Knocked Out.
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Shaymin Prism Star - Grass - 80 HP
[GG] This attack does 30 damage times the amount of basic Energy attached to all of your Pokemon.
Charmander (11) - Fire - 50 HP
[R] Scratch (10)
 Reprisal (20x)
This attack does 20 damage for each damage counter on this Pokemon.
Charmander (12) - Fire - 70 HP
[R] Ember (30)
Discard an Energy from this Pokemon.
Charmeleon - Fire - 90 HP
Stage 1 - Evolves from Charmander (12)
[RR] Fire Fang (30)
Your opponent's Active Pokemon is now Burned.
Charizard - Fire - 150 HP
Stage 2 - Evolves from Charmeleon
[RR] Continuous Blaze Ball (30+)
Discard all Fire Energy from this Pokemon. This attack does 50 more damage for each card you discarded in this way.
Ability: Roaring Resolve
Once during your turn (before your attack), you may put 2 damage counters on this Pokemon. If you do, search your deck for up to 2 Fire Energy cards and attach them to this Pokemon. Then, shuffle your deck.
Vulpix - Fire - 60 HP
 Tail Whip
Flip a coin. If heads, the Defending Pokemon can't attack during your opponent's next turn.
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