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Squirtle (22) - Water - 50 HP
[1W] Water Gun (30)
Ability: Floating Shell
If you have a Stadium card in play this Pokemon has no Retreat Cost.
All items on our website are of n/m or better condition.
Squirtle (23) - Water - 70 HP
 Tackle (10)
[1W] Rain Splash (20)
Wartortle - Water - 90 HP
Stage 1 - Evolves from Squirtle (23)
 Tackle (30)
[1WW] Waterfall (70)
Blastoise - Water - 160 HP
Stage 2 - Evolves from Wartortle
[WWW] Hydro Tackle (150)
This Pokemon does 30 damage to itself.
Ability: Powerful Squall
Once during your turn (before your attack), you may look at the top 6 cards of your deck and attach any number of Water Energy cards you find there to your Pokemon in any way you like. Shuffle the other cards back into your deck.
Psyduck - Water - 60 HP
 Headache (10)
Flip a coin. If heads, your opponent can't play any Trainer cards from their hand during their next turn.
Golduck - Water - 110 HP
Stage 1 - Evolves from Psyduck
[W] Amnesia (20)
Choose 1 of your opponent's Active Pokemon's attacks. That Pokemon can't use that attack during your opponent's next turn.
 Swim (90)
If any of your opponent's Pokemon have any Water Energy attached to them, you may do 90 damage to 1 of your opponent's Benched Pokemon instead of their Active Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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