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Dusknoir - Psychic - 120 HP
Stage 2 - Evolves from Dusclops
Poke-Body: Shadow Command: Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
[P][C] Damage Even: Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokemon.
[P][P][C] Night Spin: 50 damage. Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokemon that has 2 or less Energy attached to it during your opponent's next turn.
All our cards are in near mint condition.
Drifloon - Psychic
Poke-BODY: Unburden: If Drifloon has a Pokemon Tool card attached to it, Drifloon's Retreat Cost is 2 more.
[C] Tackle: 10 damage.
[P][C] Big Explosion: 50 damage. Drifloon does 50 damage to itself.
Sceptile - Grass - 110 HP
Stage 2 - Evolves from Grovyle
Poke-Power: Energy Trans: As often as you like during your turn (before your attack), move a [G] Energy card attached to 1 of your Pokemon to another of your Pokemon. This power can't be used if Sceptile is affected by a Special Condition.
[C][C] Poison Leaf: 40 damage. The Defending Pokemon is now Poisoned.
[G][G][C][C] Slice Drain: 60 damage. Remove 2 damage counters from Sceptile.
Regigigas LV.X - Colourless - 150 HP
Level-Up - Evolves from Regigigas
Poke-Power: Sacrifice: Once during your turn (before your attack), you may choose 1 of your Pokemon and that Pokemon is Knocked Out. Then, search your discard pile for up to 2 basic Energy cards, attach them to Regigigas, and remove 8 damage counters from Regigigas. This power can't be used if Regigigas is affected by a Special Condition.
[W][F][M][C] Giga Blaster: 100 damage. Discard the top card from your opponent's deck. Then, choose 1 card from your opponent's hand without looking and discard it. Regigigas can't use Giga Blaster during your next turn.
Charmander - Fire - 50 HP
[C] Scratch: 10 damage.
[R][C] Ember: 30 damage. Discard 1 [R] Energy card attached to Charmander in order to use this attack.
Charmeleon - Fire - 80 HP
Stage 1 - Evolves from Charmander
[C][C][C] Slash: 30 damage.
[R][R][C] Flamethrower: 50 damage. Discard 1 [R] Energy card attached to Charmeleon in order to use this attack.
Charizard - Fire - 120 HP
Stage 2 - Evolves from Charmeleon
Poke-Body: Energy Burn: As often as you like during your turn (before your attack), you may turn all [R] Energy attached to Charizard into Energy for the rest of the turn.
[R][R][R][R] Fire Spin: 100 damage. Discard 2 Energy cards attached to Charizard in order to use this attack.
Torterra - Fighting - 140 HP
Stage 2 - Evolves from Grotle
Poke-Power: Sunshine Song: Once during your turn, when you play Torterra from your hand to evolve 1 of your Pokemon, you may choose as many of your [G] Pokemon in play as you like. For each [G] Pokemon you choose, search your deck for an Evolution card that evolves from that Pokemon and evolve it. Shuffle your deck afterward.
[C][C] Crash Impact: 60 damage. Torterra does 20 damage to itself. Your opponent switches the Defending Pokemon with 1 of his or her Benched Pokemon, if any.
[G][G][C][C] Land Shake: 80 damage. During your opponent's next turn, whenever your opponent puts a Basic Pokemon from his or her hand onto his or her Bench, put 2 damage counters on that Pokemon.
2019 Big Orbit Cards
VAT Number: 942210166