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Dark Alakazam - Psychic - 60 HP
Stage 2 - Evolves from Dark Kadabra
[P][P][C] Teleport Blast: 30 damage. You may switch Dark Alakazam with 1 of your Benched Pokemon. (Do the damage before switching the Pokemon.)
[P][P][P] Mind Shock: 40 damage. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
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Dark Arbok - Grass - 60 HP
Stage 1 - Evolves from Ekans
[G][G] Stare: Choose 1 of your opponent's Pokemon. This attack does 10 damage to that Pokemon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.) If that Pokemon has a Pokemon Power, that power stops working until the end of your opponent's next turn.
[G][G][G] Poison Vapor: 10 damage. The Defending Pokemon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Dark Blastoise - Water - 70 HP
Stage 2 - Evolves from Dark Wartortle
[W][W] Hydrocannon: 30+ damage. Does 30 damage plus 20 more damage for each [W] Energy attached to Dark Blastoise but not used to pay for this attack. You can't add more than 40 damage in this way.
[W][C][C] Rocket Tackle: 40 damage. Dark Blastoise does 10 damage to itself. Flip a coin. If heads, prevent all damage done to Dark Blastoise during your opponent's next turn. (Any other effects of attacks still happen.)
Dark Charizard - Fire - 80 HP
Stage 2 - Evolves from Dark Charmeleon
[C] Nail Flick: 10 damage.
[R][R] Continuous Fireball: 50x damage. Flip a number of coins equal to the number for [R] Energy cards attached to Dark Charizard. This attack does 50 damage times the number of heads. Discard a number of [R] Energy cards attached to Dark Charizard equal to the number of heads.
Dark Dragonite - Colourless - 70 HP
Stage 2 - Evolves from Dark Dragonair
Pokemon Power: Summon Minions: When you play Dark Dragonite from your hand, search your deck for up to 2 Basic Pokemon and put them onto your Bench. Shuffle your deck afterward.
[C][C][C][C] Giant Tail: 70 damage. Flip a coin. If tails, this attack does nothing.
Dark Dugtrio - Fighting - 50 HP
Stage 1 - Evolves from Diglett
Pokemon Power: Sinkhole: Whenever your opponent's Active Pokemon retreats, your opponent flips a coin. If tails, this power does 20 damage to that Pokemon. (Don't apply Weakness and Resistance.) This power stops working while Dark Dugtrio is Asleep, Confused, or Paralyzed.
[F][F] Knock Down: 20+ damage. You opponent flips a coin. If tails, this attack does 20 damage plus 20 more damage. If heads, this attack does 20 damage.
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