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For years, the armies of Waiqar the Undying have stayed within their borders, launching only minor raids across the border. But now, a nameless threat stirs within the Mistlands, and legions of undead cross into the realm of Terrinoth under Waiqar’s command! The Daqan Lords have sounded the call to war, and their finest generals lead armies of warriors and golems to take up defensive positions in the border territory of Roth’s Vale. The first battles of the next great war are about to begin. For years, the armies of Waiqar the Undying have stayed within their borders, launching only minor raids across the border. But now, a nameless threat stirs within the Mistlands, and legions of undead cross into the realm of Terrinoth under Waiqar’s command! The Daqan Lords have sounded the call to war, and their finest generals lead armies of warriors and golems to take up defensive positions in the border territory of Roth’s Vale. The first battles of the next great war are about to begin.
With polished armor glinting in the sunlight, the armies of the twelve baronies and the Free Cities are a stirring sight. Master wizards from the circles at Greyhaven and Nerekhall bolster their ranks, wielding destructive power and an arsenal of runebound shards to devastate their foes. Battle standards with histories as long as the Baronies of Daqan swirl in the wind, while the roar of lion horns stiffens the backs of wavering soldiers. Every company is led by a champion, one who has faced death time and again, yet has survived and now invites others to draw strength from his own stolid bravery.
The Daqan Infantry Command Unit Upgrade Expansion introduces four brand-new figures to the armies of the Daqan Lords—a Banner Guard, a Wizard, a Champion, and a Cornicen. Alongside these figures, you’ll find eighteen new upgrade cards, many of which include ways to bring these new figures into your armies. For instance, you may choose to support one of your units with the Lance Corporal upgrade card, implanting the Champion figure into the ranks of your unit. As long as the Champion figure is alive, you gain the benefit of the Lance Corporal card, which significantly boosts your tactical flexibility!
All miniatures in this set are not pre-painted.
As a young man, Lord Hawthorne’s home of Seragart was beset by a horde of barbarians led by a mysterious warlord wielding foul sorcery. As a descendent of Sir Rodric the Strong, Hawthorne was not one to sit idly by. Though badly outnumbered, Hawthorne charged out of the gates with the city’s remaining troops, taking the barbarians by surprise, in the process uncovering the malicious power behind the attacks: the renegade sorcerer Ankaur Maro. Though the defenders of the city were eventually able to break the siege, Maro was able to escape.
Hawthorne was knighted for his bravery in the defense of Seragart, and vowed to never again let a foe escape his blade. Now, rumors swirl that Ankaur Maro has made his return as a servant of Waiqar, and Lord Hawthorne rides forward, determined to defeat his old foe once and for all.
The Lord Hawthorne Hero Expansion includes two different figures for Lord Hawthorne to add to your Daqan army, a cavalry version and an infantry version, as well as six new upgrade cards, four of which will improve any army and two that are exclusive to Lord Hawthorne.
Lead the Daqan forces to glorious victory with the Lord Hawthorne Hero Expansion!
When the fires of war threaten the land of Terrinoth, the rank-and-file of Daqan form a mighty bulwark to protect their homes, and the spearman rise to the challenge of keeping their lands safe.
The Spearmen Unit Expansion comes with eight Spearmen plastic figures and two plastic infantry movement trays to expand your Daqan army. Five additional upgrade cards for any army will give you the tools you need to push back any force.
Make the enemies of Daqan fear its might with the Spearmen Unit Expansion.
The hiss of Reanimates’ blighted arrows raining down from the skies sends even veteran soldiers scrambling for cover. Wounds inflicted by these arrows rapidly necrotize: flesh peels away, foulness spreads, and bones crumble and crack. Panic spreads as healthy warriors fall, rotted from within. Able to kill at range and afflict their targets with the blight of the Mistlands, Reanimate Archers inspire fear in even the most stalwart soldiers.
Fire poisoned arrows down on your enemies with the eight new Reanimate Archer figures included in the Reanimate Archers Unit Expansion! These eight figures give you the option to field another two-tray unit or increase the size of a larger unit—perhaps fielding a block of archers that will rain death on your foes. Like the Oathsworn Cavalry, these figures are identical to the figures included in the Runewars Core Set, and this expansion gives you an easy way to raise more undead to fight for Waiqar the Undying, while opening dark new paths with five new upgrade cards.
The massive Carrion Worms that follow the armies of Waiqar the undying are not easily tamed, but those that are prove to be valuable assets for the carrion worm masters on the field of battle. Carrion Worms are swift for their size and inspire fear in the heartiest of Waiqar’s enemies.
The Carrion Lancers Unit Expansion features two Carrion Lancer Plastic Figures, one new and one identical to the core set, to expand your legions of the undead. The expansion also features eight new upgrade cards to improve your armies and crush your enemies underfoot.
The undead are terrifying foes, known for their tireless strength and single-minded purpose, but no less terrifying is the fact that each of the champions leading Waiqar’s hosts possesses centuries of experience in military tactics and strategy. These military geniuses support their battle plans with the steady, inexorable beat of skeletal drummers and the sinister sigils raised by the gaunt standard-bearers. And perhaps worst of all, necromancers stalk the ranks of Waiqar’s army, raising the fallen to fight again in the name of their lord.
In the same fashion as the Daqan Infantry Command Unit Upgrade Expansion, this expansion pack offers four new figures that you may add to an infantry unit: a Standard-Bearer, a Champion, a Drummer, and a Necromancer. With eighteen new upgrade cards to increase your army’s power, you’ll find plenty of ways to add these figures to your units, perhaps adding a Marching Drummer who lets your unit turn freely, so long as the Drummer remains with the unit.
Few names inspire fear in the citizens of Terrinoth like Ankaur Maro. As a young wizard studying at the Universities of Greyhaven, he quickly became known for his great skill and even greater ambition. This drive and disregard for boundares in pursuit of power became his undoing, Ankaur Maro was expelled from Greyhaven and disgraced. Not one to be deterred, Maro soon found himself in the inner circle of dark sorcerers, where he learned the secrets of flesh and blood and bone and death. Maro has found a new home in the service of Waiqar the Undying, his powerful dark magic a beacon of strength for the undying legion.
The Ankaur Maro Hero Expansion comes with two Ankaur Maro figures for the Waiqar in the form of cavalry and infantry versions, as well as six upgrade cards, four for use with any army and two exclusively for Ankaur Maro.
Seek ultimate power, raise the dead and overwhelm your opponent with mystic arts with the Ankaur Maro Hero Expansion.
Though each reanimate is but a fraction of the being they were when they followed Waiqar in life, the legion of skeletal warriors strike fear into the hearts of those that would stand against them. An unquenchable spite and loyalty to the dread Waiqar the Undying drive the legion to destroy anything in their path.
Expand your ranks of the undead with the Reanimates Unit Expansion. Featuring eight reanimate plastic figures in four different sculpts, the expansion contains everything you need to add one Reanimates unit to your own army. Overrun your opponents with an undead legion and raise your dead with the Reanimates Unit Expansion.
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