Unit Cards

  

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£1.10 £0.88
Core Set, AT-RT Unit Expansion

Armor (While defending, cancel all hit results.)

Climbing Vehicle (You are treated as a trooper for the purposes of vertical movement.)

Expert Climber (While clambering, do not roll defense dice or suffer wounds.)

All our cards are in near mint condition.

12 item(s)
+

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AT-ST Unit Expansion

Armor (While defending, cancel all hit results.)

Arsenal 2 (While attacking, each model on this unit can use up to 2 of its weapons.)

Weak Point 1: Rear: (While defending, if the attacker’s unit leader is inside your Rear arc, the attack pool gains Impact 1.)

All our cards are in near mint condition.


£2.20 £1.76
Core Set

Deflect (While defending, if you spend a dodge token, you gain “Surge: Block”: if it’s a ranged attack, the attacker suffers 1 wound for each Surge rolled.)

Immune: Pierce (Pierce cannot be used against you.)

Master of the Force 1 (During the End Phase, you may ready 1 of your Force upgrade cards.)

Relentless (After you perform a move action, you may perform a free attack action.)

All our cards are in near mint condition.

11 item(s)
+

£1.10 £0.88
AT-ST Unit Expansion

Ready 1 (After you perform a standby action, gain 1 aim token.)

All our cards are in near mint condition.


£0.88 £0.70
Core Set

->Spotter 2 (Choose up to 2 friendly units at range 1. Each chosen unit gains an aim token.)

Inspire 1 (After your rally step, remove 1 suppression token from another friendly unit at range 1-2.)

Precise (When you spend an aim token, reroll an additional die.)

Sharpshooter 1 (While performing a ranged attack, reduce the defender’s cover by 1.)

Wounds Threshold: 5

Courage Value: 2

Surge Ability: "Surge: Critical Hit"

Speed: 2

Defense: 1 Red d6

Weapons:

Combat Expertise (Melee) 2 Black d8's

Veers' E-11 Blaster Rifle (Range 1-3) 3 White d8's

Pierce 1 (When attacking, ignore 1 block result.)

All our cards are in near mint condition.


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AT-ST Unit Expansion

→Take Cover 2 (Choose up to 2 friendly trooper units at range 1. Each chosen unit gains a dodge token.)
Inspire 2 (After your rally step, remove 2 suppression tokens from another friendly unit at range 1-2.)
Nimble (After defending, if you spent 1 or more dodge tokens, gain 1 dodge token.)
Sharpshooter 2 (While performing a ranged attack, reduce the defender’s cover by 2.

All our cards are in near mint condition.


£2.20 £1.76
Core Set

->Jump 1 (Perform a move during which you ignore terrain that is height X or lower. This is treated as a move action.)

Charge (After you perform a move action, you may perform a free melee attack action.)

Deflect (While defending, if you spend a dodge token, you gain “Surge: Block”: if it’s a ranged attack, the attacker suffers 1 wound for each Surge rolled.)

Immune: Pierce (Pierce cannot be used against you.)

All our cards are in near mint condition.

11 item(s)
+

£1.10 £0.88
Core Set, Rebel Troopers Unit Expansion

Nimble(After defending, if you spent 1 or more dodge tokens, gain 1 dodge token.)

All our cards are in near mint condition.


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Core Set

Low Profile (While defending, if you have light cover, improve your cover by 1.)

Scout 1 (After you deploy, you may perform a speed-1 move.)

Sharpshooter 1 (While performing a ranged attack, reduce the defender’s cover by 1.)

All our cards are in near mint condition.


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Core Set

Heavy Weapon Team (You must equip a Heavy Weapon upgrade card. The mini added by that card is your unit leader.)

Low Profile (While defending, if you have light cover, improve your cover by 1.)

Scout 1 (After you deploy, you may perform a speed-1 move.)

Sharpshooter 1 (While performing a ranged attack, reduce the defender’s cover by 1.)

All our cards are in near mint condition.


£1.10 £0.88
Snowtroopers Unit Expansion

Steady (After you perform a move action, you may perform a free ranged attack action.)

All our cards are in near mint condition.


£1.10 £0.88
Core Set, Stormtroopers Unit Expansion

Precise 1 (When you spend an aim token, reroll up to 1 additional die.)

All our cards are in near mint condition.