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When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap Card from your Deck to your hand. If your opponent controls a monster and you control no monsters: You can banish this card from your Graveyard; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
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When this card is Normal Summoned: You can make all "Cyber Dragons" you currently control become Level 5. You cannot Special Summon any monsters during the turn you activate this effect, except Machine-Type monsters. If this card is banished: You can target 1 "Cyber Dragon" you control; it cannot be destroyed by battle or by card effects this turn. This card's name becomes "Cyber Dragon" while it is on the field or in the Graveyard.
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand).
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. Once per turn: You can reveal 1 Spell Card in your hand; this card's name becomes "Cyber Dragon" until the End Phase. This card's name becomes "Cyber Dragon" while it is in the Graveyard.
This card's name becomes "Cyber Dragon" while it is on the field.
You can use 1 of these effects.When this card is targeted for an attack by an opponent's monster: You can banish this card; draw 1 card, then end the Battle Phase.You can target 1 face-up monster you control and this card; banish both that target and this card, then draw 2 cards.You can target 1 card in your Graveyard; banish this card and 1 card from your hand, then place that target on top of the Deck.
If this face-up card is targeted for an attack: You take no Battle Damage for the rest of this turn. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Cyber Larva" from your Deck.
While this card is in Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control (and no other cards). When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
When your opponent Special Summons a monster from their hand (except during the Damage Step): You can Special Summon this card from your hand.
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine-Type monsters from your side of the field and your Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF become the number of monsters banished for its Special Summon x 500. When this card is Special Summoned: Send all other face-up monsters on the field to the Graveyard.
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