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Dark Saviors

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Dark Saviors

Special Summon 1 "Vampire" monster from your Deck, but destroy it during the End Phase of this turn. You can only activate 1 "Vampire Awake" per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

4 item(s)
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Dark Saviors

If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up from your field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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£0.18 £0.14
Dark Saviors

When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then if the destroyed card was a monster, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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£0.10 £0.08
Dark Saviors

When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but if you do, only that monster can attack for the rest of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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Dark Saviors

2 Level 5 Zombie-Type monsters

You can detach 1 Xyz Material from this card, then target 1 monster in your opponent's Graveyard; Special Summon that target to your side of the field, but if you do, only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Special Summon it from the Graveyard in face-up Defense Position.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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Dark Saviors

During your Main Phase: You can Special Summon 1 "Fur Hire" monster from your hand, except "Donpa, Marksman of the Skyfang Brigade". If another "Fur Hire" monster(s) is Special Summoned to your field while this monster is on the field: You can target 1 face-up card on the field; destroy it. You can only use each effect of "Donpa, Marksman of the Skyfang Brigade" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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Dark Saviors

During your Main Phase: You can Special Summon 1 "Fur Hire" monster from your hand, except "Recon, Skyscout of the Skyfang Brigade". If another "Fur Hire" monster(s) is Special Summoned to your field while this monster is on the field: You can target 1 Set card on the field; destroy it. You can only use each effect of "Recon, Skyscout of the Skyfang Brigade" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

1 item(s)
+

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Dark Saviors

During your Main Phase: You can Special Summon 1 "Fur Hire" monster from your hand, except "Helmer, Helmsman of the Skyfang Brigade". If another "Skyfang Brigade" monster(s) is Special Summoned to your field while this monster is on the field: You can discard 1 "Fur Hire" card; draw 1 card. You can only use each effect of "Helmer, Helmsman of the Skyfang Brigade" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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£8.65 £6.05
Dark Saviors

During your Main Phase: You can Special Summon 1 monster"Fur Hire" from your hand, except "Beat, Bladesman Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can add 1 monster "Fur Hire" from your Deck to your hand, except "Beat, Bladesman Fur Hire". You can only use each effect of "Beat, Bladesman Fur Hire" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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Dark Saviors

During your Main Phase: You can Special Summon 1 "Fur Hire" monster from your hand, except "Seal, Staff Officer of the Skyfang Brigade". If another "Fur Hire" monster(s) is Special Summoned to your field while this monster is on the field: You can target 1 "Fur Hire" monster in your GY; add it to your hand. You can only use each effect of "Seal, Staff Officer of the Skyfang Brigade" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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Dark Saviors

During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Bravo, Fighter Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster: You can have all monsters "Fur Hire" currently on the field gain 500 ATK/DEF until the end of this turn. You can only use each effect of "Bravo, Fighter Fur Hire" once per turn.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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£0.15 £0.12
Dark Saviors

If this card is Special Summoned: You can inflict 500 damage to your opponent for each "Fur Hire" monster you control with a different name, except "Sajita, Solitary of the Skyfang Brigade". You can only use this effect of "Sajita, Solitary of the Skyfang Brigade" once per turn. Your opponent cannot target "Fur Hire" monsters you control with card effects, except this one.

Images are for illustrative purposes only.

All our cards are in near mint condition.

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