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If this card is Normal or Special Summoned: You can add 1 Valkyrie card from your Deck to your hand, except "Valkyrie Dritte". You can only use this effect of "Valkyrie Dritte" once per turn. Gains 200 ATK for each of your opponent's banished monsters.
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If this card is Summoned: You can target 1 monster your opponent controls; destroy it. After damage calculation, if this card battled: You can target 1 Continuous Spell in your GY; add it to your hand. You can only use each effect of Valkyrie Zweite once per turn.
If this card is Special Summoned from your hand by a Spell effect: You can target 1 Mischief of the Time Goddess in your GY; add it to your hand. If you control a Valkyrie monster other than Valkyrie Erste (Quick Effect): You can banish 1 monster from your opponent's GY, then this card's ATK becomes equal to the banished monster's original ATK until the end of this turn. You can only use each effect of Valkyrie Erste once per turn.
Unaffected by your opponent's Spell effects. Gains 500 ATK for each monster your opponent controls. When an opponent's monster declares an attack: You can have this card lose exactly 1000 DEF, and if you do, your Valkyrie monsters cannot be destroyed by battle this turn.
(This card is also always treated as a Valkyrie card.)
Once per turn, you can either: Target 1 Fairy monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
Special Summon any number of Valkyrie monsters with different names from your hand. If you Special Summoned 3 or more monsters with this effect, you take no battle damage until the end of the next turn. During the End Phase of the turn you activated this card, shuffle all monsters you control into the Deck. You can banish this card from your GY; add 1 Mischief of the Time Goddess from your Deck to your hand. You can only use this effect of Ride of the Valkyries once per turn.
Neither player can activate cards or effects in response to this card's activation. Cannot be activated as Chain Link 2 or higher. At the end of your Battle Phase, if all monsters you control are Valkyrie monsters (min. 1): Send this card to the GY, also, immediately after this effect resolves, skip to the start of the Battle Phase of your next turn. If you do, you cannot activate Mischief of the Time Goddess until the end of that turn.
When this card is activated: If all monsters you control are Valkyrie monsters (min. 1), you can add 1 Goddess Verdande's Guidance from your Deck to your hand. Once per turn, during your Main Phase: You can look at the top 3 cards of your opponent's Deck, and if you do, place them on top of their Deck in any order, but you cannot Normal or Special Summon monsters for the rest of this turn, except Fairy monsters. You can only activate 1 Goddess Skuld's Oracle once per turn.
When this card is activated: If all monsters you control are Valkyrie monsters (min. 1), you can add 1 Goddess Urd's Verdict from your Deck to your hand. Once per turn: You can declare 1 type of card (Monster, Spell, or Trap); reveal the top card of your opponent's Deck and if it was the declared type, they Set it to their field. Otherwise, they add it to their hand. You can only activate 1 Goddess Verdande's Guidance per turn.
Your opponent cannot target Valkyrie monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. Once per turn: You can declare 1 card name, then target 1 Set card your opponent controls; reveal the Set card, and if it was the declared card, banish it. Otherwise, banish 1 card you control.
2 "Ninja" monsters
During your Main Phase: You can Set 1 Ninjitsu Art Spell/Trap directly from your Deck. You can only use this effect of Ninja Grandmaster Saizo once per turn. While this card points to a monster(s), this card cannot be targeted for an attack, also your opponent cannot target it with card effects.
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Level 4 or lower Ninja monster from your hand in Attack Position or face-down Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Ninja monsters. You can only use this effect of Yellow Ninja once per turn.
2019 Big Orbit Cards
VAT Number: 942210166