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Shonen Jump

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Shonen Jump

  
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£4.12 £3.71
Shonen Jump Vol. 1, Issue 1

This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

All our cards are in near mint condition.

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£0.70 £0.63
Shonen Jump Championship 2004

Pay 5000 Life Points. Special Summon 1 Fusion Monster from your Extra Deck to the field in Attack Position.

All our cards are in near mint condition.

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£1.37 £1.23
Shonen Jump 2007

If this card is in your hand or Graveyard when a face-up Beast-Type monster you control is destroyed and sent to the Graveyard (except during the Damage Step): You can pay 1000 Life Points; Special Summon this card.

All our cards are in near mint condition.

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£1.14 £1.03
Shonen Jump 2007

You can Tribute 1 Insect-Type monster to have this card gain 500 ATK until the end of the turn.

All our cards are in near mint condition.

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£0.10 £0.09
Shonen Jump Championship 2005

If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time a Normal or Quick-Play Spell Card resolves, this card gains 200 ATK until the end of this turn.

All our cards are in near mint condition.

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£0.79 £0.71
Shonen Jump Vol. 6, Issue 3

If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If Summoned this way, activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap:

? Spell: Inflict 1500 damage to your opponent.

? Trap: Target 1 card your opponent controls; destroy that target.

? Monster: Target 1 monster in your Graveyard; Special Summon it.

All our cards are in near mint condition.

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£0.73 £0.66
Shonen Jump Vol. 6, Issue 12

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect.

? Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand.

? Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it.

All our cards are in near mint condition.

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£1.95 £1.75
Shonen Jump Vol. 7, Issue 1

Cannot be Special Summoned. You can pay half your LP; destroy as many cards on the field as possible (other than this card), and if you do, banish them. This card gains 300 ATK for each card destroyed this way. Once per turn, during the End Phase, if this card was Normal or Flip Summoned this turn: Send it to the Graveyard.

All our cards are in near mint condition.

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£0.40 £0.36
Shonen Jump Championship 2006

Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.

All our cards are in near mint condition.

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£6.63 £5.30
Shonen Jump Vol. 8, Issue 1

Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Cannot be targeted by Spells, Traps, or card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the Graveyard. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.

All our cards are in near mint condition.

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£3.38 £3.04
Shonen Jump Vol. 8, Issue 3

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT Machine monsters from your field and GY. This card's ATK/DEF become the number of monsters banished for its Special Summon x 500. When this card is Special Summoned: Send all other face-up monsters on the field to the GY.

All our cards are in near mint condition.

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£0.92 £0.83
Shonen Jump Vol. 8, Issue 5

1 DARK Tuner + 1 or more non-Tuner Fiend-Type monsters

Once per turn: You can banish 1 Level 6 or lower DARK Effect Monster from your Graveyard; until the End Phase, this card's name becomes that banished monster's, and replace this effect with that banished monster's original effects. If this card is destroyed and sent to the Graveyard: Add 1 "Earthbound Immortal" monster from your Deck to your hand.

All our cards are in near mint condition.

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