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Each time this card inflicts Battle Damage to your opponent, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. Also, when this card is destroyed by your opponent''s card effect, it is Special Summoned to the field during your next Standby Phase.
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A cyborg with high defense power. Originally it was invented for a football machine.
This card can only be Normal Summoned, Flip Summoned, or Special Summoned when there is a Twin Swords of Flashing Light - Tryce on your side of the field. When this card is destroyed and sent to the Graveyard, Special Summon the monster that was offered as a Tribute for this card.
After this card is activated, for the rest of this turn you can negate 1 six-sided die roll and re-roll it.
Discard 2 cards from your hand to negate the activation of a Spell Card and destroy it. Also, check your opponent''s hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard.
You can activate this card when your opponent declares an attack. Destroy the attacking monster.
Select 2 LIGHT monsters from your Graveyard and add them to your Deck. Then shuffle your Deck.
2020 Big Orbit Cards
VAT Number: 942210166