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The first time each DARK Machine monster you control would be destroyed by battle each turn, it is not destroyed, and if you took battle damage from the battle, it gains that much ATK after damage calculation, and keeps that ATK gain as long as this card is on the field. Once per turn, if a monster you control that was originally a DARK Machine destroys a card(s) on the field by battle or card effect: You can Special Summon 1 DARK Machine monster from your hand.
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Tribute 1 "Gearfried the Iron Knight", Special Summon 1 "Gearfried the Swordmaster" from your hand or Deck.
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
The beams from the eyes of this creature are said to turn enemies into zombies.
A reaper with a flaming arrow that burns an enemy to a crisp.
Target 1 Zombie monster in your GY and 1 monster in your opponent's GY, Special Summon the first target, also banish the second target.
If this card is destroyed by battle: Send 2 WATER monsters from your Deck to the GY.
You can Ritual Summon this card with "Fortress Whale's Oath".
This card is used to Ritual Summon "Fortress Whale". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.
A huge monster in the shape of a hippopotamus. The sneezing from his gigantic body is so fierce that people mistake it for a hurricane.
You can Tribute 1 Dinosaur monster, this card gain 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
Queen of an army of giant mantises whose command moves legions.
2019 Big Orbit Cards
VAT Number: 942210166