Dean Lister
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-25
Description:
trash: Choose an icebreaker. Until the end of the run, that icebreaker has +1 strength for each card in your grip.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-25
trash: Choose an icebreaker. Until the end of the run, that icebreaker has +1 strength for each card in your grip.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-26
trash: Prevent 2 damage.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-27
click, forfeit an agenda: Play an event from your heap, ignoring all costs.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-28
The first time each turn the Runner loses or spends click during a run, you may add 1 card from Archives to the top of R&D.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-29
When you score Brain Rewiring, you may pay Xcredit to force the Runner to add X cards from his or her grip to the bottom of his or her stack at random then draw 1 card.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-30
Place 2 agenda counters on Elective Upgrade when you score it.
click, hosted agenda counter: Gain clickclick. Use this ability only once per turn.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-31
When you score Successful Field Test, install any number of cards from HQ, ignoring all costs.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-32
Whenever you install a card in a server, place 1 power counter on Estelle Moon.
trash: Draw 1 card and gain 2credit for each power counter on Estelle Moon.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-33
Place 8credit on Marilyn Campaign when it is rezzed. When there are no credits left on Marilyn Campaign, trash it.
Take 2credit from Marilyn Campaign when your turn begins.
If Marilyn Campaign is trashed while installed, you may shuffle it into R&D instead of adding it to Archives.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-34
The Runner may spend clickclick to break up to 2 subroutines on Eli 2.0.
subroutine The Corp may draw 1 card.
subroutine End the run.
subroutine End the run.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-35
subroutine Trace4 If successful, do 1 brain damage.
Errata from FAQ 4.0
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-36
subroutine Trace4 If successful, the runner cannot access any cards during this run.
subroutine Trash 1 icebreaker.
Errata from FAQ 4.0
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-37
subroutine The Runner loses click, if able.
subroutine The Corp may draw 1 card.
subroutine The Corp may add 1 card from HQ to the top of R&D.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-38
As an additional cost to play this operation, spend clickclick.
Gain 10credit and draw 4 cards. Install 1 card (paying all costs).
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-39
Whenever there is a successful run on this server, the Runner must either take 1 brain damage or jack out. If the Runner jacks out, gain 5credit, draw 1 card, and trash Black Level Clearance.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-40
Whenever an encounter with a piece of ice protecting this server ends in which the Runner broke at least one subroutine, he or she loses click, if able.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-41
Whenever a Runner card is trashed (from any location), you may force the Runner to remove it from the game instead of adding it to the heap. Use this ability only once per turn.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-42
Place 1 agenda counter on Armored Servers when you score it.
Hosted agenda counter: For the remainder of this run, the Runner must trash a card from his or her grip as an additional cost to jack out or break a subroutine. Use this ability only during a run.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-43
When you score Illicit Sales, you may take 1 bad publicity. Gain 3credit for each bad publicity that you have.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-44
When you score Graft, you may search your deck for up to 3 cards, reveal them, and add them to HQ. Shuffle R&D.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-45
If the Runner trashes Illegal Arms Factory while it is installed, take 1 bad publicity.
When your turn begins, gain 1credit and draw 1 card.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-46
Whenever the Runner takes 1 or more tags, do 1 meat damage.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-47
subroutine The Runner must either trash 1 program or trash the top 2 cards from his or her stack.
Game: Android Netrunner The Card Game
Set: Terminal Directive
Code: anr-terminal-directive-48
Colossus can be advanced and has +1 strength for each advancement token on it.
If Colossus has 3 or more advancement tokens on it, resolve the parenthetical text instead (otherwise, do not resolve it).
subroutine Give the Runner 1 tag. (Give the Runner 2 tags.)
subroutine Trash 1 program. (Trash 1 program and 1 resource.)