Carrier Pigeons (a)
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-1a
Description:
Pow/Tgh: 1/1
Rules Text:
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-1a
Pow/Tgh: 1/1
Rules Text:
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-1b
Pow/Tgh: 1/1
Rules Text:
Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-2a
Rules Text:
Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-2b
Rules Text:
Put a 1/1 white Knight creature token with banding onto the battlefield. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-3
Rules Text:
Exile target nonwhite attacking creature. You gain life equal to its toughness.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-4
Rules Text:
Whenever a creature dies, you may pay {3}. If you do, draw a card.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-5
Pow/Tgh: 2/2
Rules Text:
Flying
When Ivory Gargoyle dies, return it to the battlefield under its owner's control at the beginning of the next end step and you skip your next draw step.
{4}{W}: Exile Ivory Gargoyle.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-6
Pow/Tgh: 1/2
Rules Text:
As long as Juniper Order Advocate is untapped, green creatures you control get +1/+1.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-7a
Pow/Tgh: 2/3
Rules Text:
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-7b
Pow/Tgh: 2/3
Rules Text:
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-8
Pow/Tgh: 1/6
Rules Text:
At end of combat, if Kjeldoran Home Guard attacked or blocked this combat, put a -0/-1 counter on Kjeldoran Home Guard and put a 0/1 white Deserter creature token onto the battlefield.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-9a
Rules Text:
Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-9b
Rules Text:
Enchant creature
Enchanted creature gets +1/+2.
{2}{U}: Attach Kjeldoran Pride to target creature other than enchanted creature.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-10a
Rules Text:
Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-10b
Rules Text:
Until end of turn, target creature you control gains ": The next 1 damage that would be dealt to target creature or player this turn is dealt to this creature instead." Only you may activate this ability.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-11a
Rules Text:
{1}{W}: Target creature gains first strike until end of turn.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-11b
Rules Text:
{1}{W}: Target creature gains first strike until end of turn.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-12a
Rules Text:
Put up to three target creature cards from your graveyard on top of your library.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-12b
Rules Text:
Put up to three target creature cards from your graveyard on top of your library.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-13a
Rules Text:
Destroy target creature with power 4 or greater. It can't be regenerated.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-13b
Rules Text:
Destroy target creature with power 4 or greater. It can't be regenerated.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-14
Rules Text:
Cumulative upkeep {W} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever a Swamp, Mountain, black permanent, or red permanent becomes tapped, Royal Decree deals 1 damage to that permanent's controller.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-15a
Pow/Tgh: 1/1
Rules Text:
{2}, Exile the top card of your library: You gain 1 life.
Game: Magic the Gathering
Set: Alliances
Code: mtg-alliances-15b
Pow/Tgh: 1/1
Rules Text:
{2}, Exile the top card of your library: You gain 1 life.