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1 to 24 of 685 items

Coalition Flag

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-2

Description:

Rules Text:

Enchant creature you control

Enchanted creature is a Flagbearer.

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Near Mint14 in Stock£0.40
Light Play0 in Stock£0.35
14 in Stock from £0.40

Coalition Honor Guard

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-3

Description:

Pow/Tgh: 2/4

Rules Text:

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Near Mint1 in Stock£0.32
Light Play0 in Stock£0.28
1 in Stock from £0.32

Dega Disciple

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-4

Description:

Pow/Tgh: 1/1

Rules Text:

{B}, {T}: Target creature gets -2/-0 until end of turn.

{R}, {T}: Target creature gets +2/+0 until end of turn.

Near Mint50 in Stock£0.35
Light Play0 in Stock£0.30
50 in Stock from £0.35

Dega Sanctuary

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-5

Description:

Rules Text:

At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a black permanent and a red permanent, you gain 4 life instead.

Near Mint6 in Stock£0.40
Light Play0 in Stock£0.35
6 in Stock from £0.40

Degavolver

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-6

Description:

Pow/Tgh: 1/1

Rules Text:

Kicker {1}{B} and/or {R} (You may pay an additional {1}{B} and/or {R} as you cast this spell.)

If Degavolver was kicked with its {1}{B} kicker, it enters the battlefield with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."

If Degavolver was kicked with its {R} kicker, it enters the battlefield with a +1/+1 counter on it and with first strike.

Near Mint1 in Stock£0.65
Light Play0 in Stock£0.55
1 in Stock from £0.65

Enlistment Officer

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-9

Description:

Pow/Tgh: 2/3

Rules Text:

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order.

Near Mint5 in Stock£0.38
Light Play0 in Stock£0.35
5 in Stock from £0.38

False Dawn

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-10

Description:

Rules Text:

Until end of turn, spells and abilities you control that would add colored mana to your mana pool add that much white mana instead. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Near Mint9 in Stock£0.50
Light Play0 in Stock£0.45
9 in Stock from £0.50

Gerrard Capashen

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-11

Description:

Rules Text:

At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.

{3}{W}: Tap target creature. Activate this ability only if Gerrard Capashen is attacking.

Near Mint0 in Stock£0.50
Light Play0 in Stock£0.45
Out of Stock

Haunted Angel

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-12

Description:

Pow/Tgh: 3/3

Rules Text:

Flying

When Haunted Angel dies, exile Haunted Angel and each other player puts a 3/3 black Angel creature token with flying onto the battlefield.

Near Mint12 in Stock£0.40
Light Play0 in Stock£0.35
12 in Stock from £0.40

Manacles of Decay

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-14

Description:

Rules Text:

Enchant creature

Enchanted creature can't attack.

{B}: Enchanted creature gets -1/-1 until end of turn.

{R}: Enchanted creature can't block this turn.

Near Mint48 in Stock£0.32
Light Play0 in Stock£0.28
48 in Stock from £0.32

Orim's Thunder

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-15

Description:

Rules Text:

Kicker {R} (You may pay an additional {R} as you cast this spell.)

Destroy target artifact or enchantment. If Orim's Thunder was kicked, it deals damage equal to that permanent's converted mana cost to target creature.

Near Mint29 in Stock£0.35
Light Play0 in Stock£0.30
29 in Stock from £0.35

Standard Bearer

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-18

Description:

Pow/Tgh: 1/1

Rules Text:

While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer on the battlefield if able.

Near Mint0 in Stock£1.15
Light Play0 in Stock£0.95
Out of Stock

Ceta Disciple

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-19

Description:

Pow/Tgh: 1/1

Rules Text:

{R}, {T}: Target creature gets +2/+0 until end of turn.

{G}, {T}: Add one mana of any color to your mana pool.

Near Mint50 in Stock£0.35
Light Play0 in Stock£0.30
50 in Stock from £0.35

Ceta Sanctuary

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-20

Description:

Rules Text:

At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.

Near Mint13 in Stock£0.40
Light Play0 in Stock£0.35
13 in Stock from £0.40

Cetavolver

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-21

Description:

Pow/Tgh: 1/1

Rules Text:

Kicker {1}{R} and/or {G} (You may pay an additional {1}{R} and/or {G} as you cast this spell.)

If Cetavolver was kicked with its {1}{R} kicker, it enters the battlefield with two +1/+1 counters on it and with first strike.

If Cetavolver was kicked with its {G} kicker, it enters the battlefield with a +1/+1 counter on it and with trample.

Near Mint0 in Stock£0.45
Light Play0 in Stock£0.40
Out of Stock

Evasive Action

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-23

Description:

Rules Text:

Domain Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Near Mint29 in Stock£0.40
Light Play0 in Stock£0.35
29 in Stock from £0.40

Ice Cave

Game: Magic the Gathering

Set: Apocalypse

Code: mtg-apocalypse-24

Description:

Rules Text:

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)

Near Mint0 in Stock£0.60
Light Play0 in Stock£0.50
Out of Stock
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