Archon of Justice
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-1
Description:
Pow/Tgh: 4/4
Rules Text:
Flying
When Archon of Justice dies, exile target permanent.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-1
Pow/Tgh: 4/4
Rules Text:
Flying
When Archon of Justice dies, exile target permanent.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-2
Pow/Tgh: 2/2
Rules Text:
{T}: Tap target creature.
Whenever you cast a white spell, you may untap Ballynock Trapper.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-3
Rules Text:
Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-4
Rules Text:
When Endless Horizons enters the battlefield, search your library for any number of Plains cards and exile them. Then shuffle your library.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-5
Rules Text:
Prevent all damage that would be dealt to you and permanents you control this turn.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-6
Pow/Tgh: 3/1
Rules Text:
Flying
When Flickerwisp enters the battlefield, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-7
Rules Text:
Put all creatures on the bottom of their owners' libraries.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-8
Pow/Tgh: 2/3
Rules Text:
Flying
{1}{W}, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-9
Pow/Tgh: 1/3
Rules Text:
When Kithkin Zealot enters the battlefield, you gain 1 life for each black and/or red permanent target opponent controls.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-10
Rules Text:
Chroma Each creature you control gets +1/+1 for each white mana symbol in its mana cost.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-11
Pow/Tgh: 3/3
Rules Text:
Defender, flying
Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-12
Pow/Tgh: 1/1
Rules Text:
{1}{W}, : Put a 1/1 white Kithkin Soldier creature token onto the battlefield. ( is the untap symbol.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-13
Rules Text:
Enchant creature
Enchanted creature can't attack or block.
At the beginning of your upkeep, you may gain 1 life.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-14
Pow/Tgh: 4/5
Rules Text:
Flying
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-15
Pow/Tgh: 1/2
Rules Text:
Chroma When Springjack Shepherd enters the battlefield, put a 0/1 white Goat creature token onto the battlefield for each white mana symbol in the mana costs of permanents you control.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-16
Pow/Tgh: 1/1
Rules Text:
Flying
: Regenerate target creature.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-17
Rules Text:
Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-18
Pow/Tgh: 4/4
Rules Text:
At the beginning of your upkeep, return a permanent you control to its owner's hand.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-19
Rules Text:
Counter target spell. Its controller draws a card.
Draw a card.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-20
Pow/Tgh: 2/1
Rules Text:
Flying
When Dream Thief enters the battlefield, draw a card if you've cast another blue spell this turn.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-21
Rules Text:
Change the text of target spell or permanent by replacing all instances of one color word with another.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-22
Pow/Tgh: 2/2
Rules Text:
Flying
{U}, Sacrifice Glen Elendra Archmage: Counter target noncreature spell.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-23
Rules Text:
{2}: Draw a card if you have no cards in hand.
Game: Magic the Gathering
Set: Eventide
Code: mtg-eventide-24
Pow/Tgh: 1/1
Rules Text:
Flying
{U}: Target permanent becomes blue in addition to its other colors until end of turn.