Combat Medic (a)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-1a
Description:
Pow/Tgh: 0/2
Rules Text:
{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-1a
Pow/Tgh: 0/2
Rules Text:
{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-1b
Pow/Tgh: 0/2
Rules Text:
{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-1c
Pow/Tgh: 0/2
Rules Text:
{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-1d
Pow/Tgh: 0/2
Rules Text:
{1}{W}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-2
Pow/Tgh: 1/3
Rules Text:
{1}: Add {W} to your mana pool. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-3
Rules Text:
Enchant creature
Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-4a
Pow/Tgh: 2/2
Rules Text:
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-4b
Pow/Tgh: 2/2
Rules Text:
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-4c
Pow/Tgh: 2/2
Rules Text:
Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-5
Pow/Tgh: 2/6
Rules Text:
{T}, Tap three untapped white creatures you control: Destroy target creature.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-6
Rules Text:
Sacrifice a white creature: For each attacking red creature, prevent all combat damage that would be dealt by that creature this turn unless its controller pays {2}{R}.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-7a
Pow/Tgh: 1/1
Rules Text:
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-7b
Pow/Tgh: 1/1
Rules Text:
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-7c
Pow/Tgh: 1/1
Rules Text:
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-7d
Pow/Tgh: 1/1
Rules Text:
{1}: Icatian Infantry gains first strike until end of turn.
{1}: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-8a
Pow/Tgh: 1/1
Rules Text:
Icatian Javelineers enters the battlefield with a javelin counter on it.
{T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-8b
Pow/Tgh: 1/1
Rules Text:
Icatian Javelineers enters the battlefield with a javelin counter on it.
{T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-8c
Pow/Tgh: 1/1
Rules Text:
Icatian Javelineers enters the battlefield with a javelin counter on it.
{T}, Remove a javelin counter from Icatian Javelineers: Icatian Javelineers deals 1 damage to target creature or player.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-9
Pow/Tgh: 1/2
Rules Text:
{1}{W}: Target Soldier creature gets +1/+0 until end of turn.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-10a
Pow/Tgh: 0/2
Rules Text:
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-10b
Pow/Tgh: 0/2
Rules Text:
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-10c
Pow/Tgh: 0/2
Rules Text:
Icatian Moneychanger enters the battlefield with three credit counters on it.
When Icatian Moneychanger enters the battlefield, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on Icatian Moneychanger.
Sacrifice Icatian Moneychanger: You gain 1 life for each credit counter on Icatian Moneychanger. Activate this ability only during your upkeep.
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-11
Pow/Tgh: 2/4
Rules Text:
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Game: Magic the Gathering
Set: Fallen Empires
Code: mtg-fallen-empires-12
Pow/Tgh: 1/1
Rules Text:
{1}{W}{W}: Target creature gets +1/+1 until end of turn.