Ashnod
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-ashnod-vanguard-series
Description:
Whenever a creature deals damage to you, destroy it.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-ashnod-vanguard-series
Whenever a creature deals damage to you, destroy it.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-barrin-vanguard-series
Sacrifice a permanent: Return target creature to its owners hand.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-crovax-vanguard-series
Whenever a creature you control deals damage to a creature or player, you gain 1 life.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-eladamri-vanguard-series
{0}: The next 1 damage that would be dealt to target creature you control is dealt to you instead.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-ertai-vanguard-series
Creatures you control have hexproof. (They cant be the targets of spells or abilities your opponents control.)
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-gerrard-vanguard-series
At the beginning of your draw step, draw an additional card.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-gix-vanguard-series
{3}: Return target creature card from your graveyard to your hand.
Game: Magic the Gathering
Set: Vanguard Series
Code: mtg-greven-il-vec-vanguard-series
Whenever a creature you control deals damage to a creature, destroy the other creature. It cant be regenerated.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-1
Pow/Tgh: 2/3
Rules Text:
Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-1-foil
Pow/Tgh: 2/3
Rules Text:
Haunt (When this creature dies, exile it haunting target creature.)
When Absolver Thrull enters the battlefield or the creature it haunts dies, destroy target enchantment.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-2
Pow/Tgh: 1/1
Rules Text:
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-2-foil
Pow/Tgh: 1/1
Rules Text:
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, put two 1/1 black Bat creature tokens with flying onto the battlefield.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-3
Rules Text:
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-3-foil
Rules Text:
You gain 1 life for each player.
Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)
When the creature Benediction of Moons haunts dies, you gain 1 life for each player.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-4
Pow/Tgh: 1/4
Rules Text:
{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-4-foil
Pow/Tgh: 1/4
Rules Text:
{X}, {T}: Each creature with converted mana cost X can't attack or block this turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-5
Pow/Tgh: 1/1
Rules Text:
{T}: Target creature gets +1/+1 until end of turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-5-foil
Pow/Tgh: 1/1
Rules Text:
{T}: Target creature gets +1/+1 until end of turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-6
Rules Text:
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-6-foil
Rules Text:
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-7
Pow/Tgh: 4/4
Rules Text:
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-7-foil
Pow/Tgh: 4/4
Rules Text:
Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Graven Dominator enters the battlefield or the creature it haunts dies, each other creature becomes 1/1 until end of turn.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-8
Rules Text:
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.
Game: Magic the Gathering
Set: Guildpact
Code: mtg-guildpact-8-foil
Rules Text:
Flash
Enchant creature
Creatures you control that are enchanted get +1/+1.