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1 to 24 of 2805 items

Adarkar Unicorn

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-1

Description:

Pow/Tgh: 2/2

Rules Text:

{T}: Add {U} or {1}{U} to your mana pool. Spend this mana only to pay cumulative upkeep costs.

Near Mint17 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
17 in Stock from £0.32

Arctic Foxes

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-2

Description:

Pow/Tgh: 1/1

Rules Text:

Creatures with power 2 or greater can't block Arctic Foxes as long as defending player controls a snow land.

Near Mint15 in Stock£0.35
Light Play0 in Stock£0.30
Moderate Play0 in Stock£0.25
Heavy Play0 in Stock£0.15
15 in Stock from £0.35

Arenson's Aura

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-3

Description:

Rules Text:

{W}, Sacrifice an enchantment: Destroy target enchantment.

{3}{U}{U}: Counter target enchantment spell.

Near Mint28 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
28 in Stock from £0.32

Armor of Faith

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-4

Description:

Rules Text:

Enchant creature

Enchanted creature gets +1/+1.

{W}: Enchanted creature gets +0/+1 until end of turn.

Near Mint41 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
41 in Stock from £0.32

Battle Cry

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-5

Description:

Rules Text:

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Near Mint19 in Stock£0.38
Light Play0 in Stock£0.35
Moderate Play0 in Stock£0.25
Heavy Play0 in Stock£0.18
19 in Stock from £0.38

Black Scarab

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-6

Description:

Rules Text:

Enchant creature

Enchanted creature can't be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Near Mint7 in Stock£0.40
Light Play0 in Stock£0.35
Moderate Play0 in Stock£0.28
Heavy Play0 in Stock£0.18
7 in Stock from £0.40

Blessed Wine

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-7

Description:

Rules Text:

You gain 1 life.

Draw a card at the beginning of the next turn's upkeep.

Near Mint26 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
26 in Stock from £0.32

Blinking Spirit

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-8

Description:

Pow/Tgh: 2/2

Rules Text:

: Return Blinking Spirit to its owner's hand.

Near Mint0 in Stock£0.65
Light Play0 in Stock£0.55
Moderate Play0 in Stock£0.40
Heavy Play0 in Stock£0.28
Out of Stock

Blue Scarab

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-9

Description:

Rules Text:

Enchant creature

Enchanted creature can't be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Near Mint12 in Stock£0.40
Light Play0 in Stock£0.35
Moderate Play0 in Stock£0.28
Heavy Play0 in Stock£0.18
12 in Stock from £0.40

Call to Arms

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-10

Description:

Rules Text:

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.

When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Near Mint0 in Stock£0.95
Light Play0 in Stock£0.80
Moderate Play0 in Stock£0.60
Heavy Play0 in Stock£0.38
Out of Stock

Caribou Range

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-11

Description:

Rules Text:

Enchant land you control

Enchanted land has "{W}{W}, {T}: Put a 0/1 white Caribou creature token onto the battlefield."

Sacrifice a Caribou token: You gain 1 life.

Near Mint0 in Stock£0.50
Light Play0 in Stock£0.45
Moderate Play0 in Stock£0.35
Heavy Play0 in Stock£0.20
Out of Stock

Circle of Protection: Black

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-12

Description:

Rules Text:

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Near Mint12 in Stock£0.30
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.20
Heavy Play0 in Stock£0.15
12 in Stock from £0.30

Circle of Protection: Blue

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-13

Description:

Rules Text:

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Near Mint13 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
13 in Stock from £0.32

Circle of Protection: Green

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-14

Description:

Rules Text:

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Near Mint12 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
12 in Stock from £0.32

Circle of Protection: Red

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-15

Description:

Rules Text:

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Near Mint10 in Stock£0.30
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.20
Heavy Play0 in Stock£0.15
10 in Stock from £0.30

Circle of Protection: White

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-16

Description:

Rules Text:

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Near Mint20 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
20 in Stock from £0.32

Cold Snap

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-17

Description:

Rules Text:

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player's upkeep, Cold Snap deals damage to that player equal to the number of snow lands he or she controls.

Near Mint23 in Stock£0.40
Light Play0 in Stock£0.35
Moderate Play0 in Stock£0.28
Heavy Play0 in Stock£0.18
23 in Stock from £0.40

Cooperation

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-18

Description:

Rules Text:

Enchant creature

Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Near Mint29 in Stock£0.32
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.22
Heavy Play0 in Stock£0.15
29 in Stock from £0.32

Death Ward

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-19

Description:

Rules Text:

Regenerate target creature.

Near Mint16 in Stock£0.28
Light Play0 in Stock£0.25
Moderate Play0 in Stock£0.20
Heavy Play0 in Stock£0.15
16 in Stock from £0.28

Disenchant

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-20

Description:

Rules Text:

Destroy target artifact or enchantment.

Near Mint9 in Stock£0.30
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.20
Heavy Play0 in Stock£0.15
9 in Stock from £0.30

Drought

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-21

Description:

Rules Text:

At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Near Mint18 in Stock£0.38
Light Play0 in Stock£0.35
Moderate Play0 in Stock£0.25
Heavy Play0 in Stock£0.18
18 in Stock from £0.38

Elvish Healer

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-22

Description:

Pow/Tgh: 1/2

Rules Text:

{T}: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.

Near Mint28 in Stock£0.30
Light Play0 in Stock£0.28
Moderate Play0 in Stock£0.20
Heavy Play0 in Stock£0.15
28 in Stock from £0.30

Enduring Renewal

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-23

Description:

Rules Text:

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Near Mint0 in Stock£1.95
Light Play0 in Stock£1.65
Moderate Play0 in Stock£1.25
Heavy Play0 in Stock£0.80
Out of Stock

Energy Storm

Game: Magic the Gathering

Set: Ice Age

Code: mtg-ice-age-24

Description:

Rules Text:

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Near Mint9 in Stock£1.10
Light Play0 in Stock£0.95
Moderate Play0 in Stock£0.70
Heavy Play0 in Stock£0.45
9 in Stock from £1.10
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