Magical Stone Excavation - Ultra Rare (Unlimited Edition)
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN001-unlimited
Description:
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN001-unlimited
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN002-unlimited
When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN003-unlimited
FLIP: Target 1 Spell Card in your Graveyard; add that target to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN004-unlimited
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN005-unlimited
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN006-unlimited
During your opponent's turn, at damage calculation: You can discard this card; you take no battle damage from that battle (this is a Quick Effect).
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN007-unlimited
Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN008-unlimited
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN009-unlimited
FLIP: Both players discard their entire hands, then draw 5 cards.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN010-unlimited
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die,then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN011-unlimited
If you control a Spellcaster-Type monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN012-unlimited
Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN013-unlimited
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN014-unlimited
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN015-unlimited
During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN016-unlimited
During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK and DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN017-unlimited
Flip 1 face-down monster on the field into face-up Attack Position.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN018-unlimited
Add 1 Field Spell Card from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN019-unlimited
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN020-unlimited
Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
Game: Yu-Gi-Oh!
Set: DUOV - Duel Overload
Code: ygo-DUOV-EN001-oversized-unlimited
This legendary dragon is a powerful engine of destruction.
Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
Game: Yu-Gi-Oh!
Set: DUOV - Duel Overload
Code: ygo-DUOV-EN002-oversized-unlimited
Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as a face-up material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.
Game: Yu-Gi-Oh!
Set: DUOV - Duel Overload
Code: ygo-DUOV-EN003-oversized-unlimited
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.
Game: Yu-Gi-Oh!
Set: DUOV - Duel Overload
Code: ygo-DUOV-EN004-oversized-unlimited
During either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your Graveyard.