Magical Stone Excavation - Ultra Rare (Unlimited Edition)
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN001-unlimited
Description:
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN001-unlimited
Discard 2 cards, then target 1 Spell Card in your Graveyard; add it to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN002-unlimited
When this card is destroyed by battle and sent to the Graveyard: Gain 1000 Life Points, then you can Special Summon any number of "Nimble Momongas" from your Deck in face-down Defense Position.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN003-unlimited
FLIP: Target 1 Spell Card in your Graveyard; add that target to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN004-unlimited
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Zombie-Type monster with 2000 or less DEF from your Deck.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN005-unlimited
Destroy the 1 face-up monster your opponent controls that has the highest DEF (your choice, if tied).
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN006-unlimited
During your opponent's turn, at damage calculation: You can discard this card; you take no battle damage from that battle (this is a Quick Effect).
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN007-unlimited
Once per turn: You can discard 1 WATER monster to the Graveyard to target 1 card on the field; return it to the hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN008-unlimited
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN009-unlimited
FLIP: Both players discard their entire hands, then draw 5 cards.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN010-unlimited
You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die,then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN011-unlimited
If you control a Spellcaster-Type monster: Target 1 monster you control; Tribute that target, then Special Summon 1 Spellcaster-Type monster from your hand, then you can destroy 1 monster on the field.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN012-unlimited
Enemies become overjoyed when struck by the Heart Ray emitted from the forehead of this tiny cherub.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN013-unlimited
Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN014-unlimited
If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN015-unlimited
During your Main Phase, by discarding this card, add up to 2 "Thunder Dragons" from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN016-unlimited
During the End Phase, if this card is in the Graveyard because it was destroyed on the field and sent there this turn: You can Special Summon this card, but its ATK and DEF become 1000. You can only use this effect of "Twin-Headed Behemoth" once per Duel.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN017-unlimited
Flip 1 face-down monster on the field into face-up Attack Position.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN018-unlimited
Add 1 Field Spell Card from your Deck to your hand.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN019-unlimited
The equipped monster gains 400 ATK. If the equipped monster attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. When this card leaves the field, banish the equipped monster.
Game: Yu-Gi-Oh!
Set: CP02 - Champion Pack Game Two
Code: ygo-CP02-EN020-unlimited
Special Summon 2 "Lamb Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You cannot Summon other monsters the turn you activate this card (but you can Set).
Game: Yu-Gi-Oh!
Set: SD7 - Structure Deck - Invincible Fortress
Code: ygo-SD7-EN001-unlimited
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "sphinx" monster. Each time an EARTH monster is Flip Summoned while this card remains face-up on the field, inflict 1000 damage to your opponent.
Game: Yu-Gi-Oh!
Set: SD7 - Structure Deck - Invincible Fortress
Code: ygo-SD7-EN002-unlimited
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn.
Game: Yu-Gi-Oh!
Set: SD7 - Structure Deck - Invincible Fortress
Code: ygo-SD7-EN003-unlimited
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.
Game: Yu-Gi-Oh!
Set: SD7 - Structure Deck - Invincible Fortress
Code: ygo-SD7-EN004-unlimited
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, look at 1 card on the top of your Deck during your next Draw Phase (before you draw), and return the card to the top or the bottom of your Deck.