Megazowler - Common (Unlimited Edition)
Game: Yu-Gi-Oh!
Set: LCJW - Legendary Collection 4 - Joey's World Mega Pack
Code: ygo-LCJW-EN147-unlimited
Description:
Nothing stands in the way of this spike-covered dinosaur!
Game: Yu-Gi-Oh!
Set: LCJW - Legendary Collection 4 - Joey's World Mega Pack
Code: ygo-LCJW-EN147-unlimited
Nothing stands in the way of this spike-covered dinosaur!
Game: Yu-Gi-Oh!
Set: MVP1 - The Dark Side of Dimensions Movie Pack Gold Edition
Code: ygo-MVP1-ENG51-unlimited
Once per turn: You can Tribute 1 "Magician Girl" monster, except "Lemon Magician Girl"; add 1 Spellcaster-Type monster from your Deck to your hand. Once per turn, if this card is targeted for an attack: You can Special Summon 1 Spellcaster-Type monster from your hand, but its effects (if any) are negated, then change the attack target to it, and if you do, the attacking monster's ATK becomes half its current ATK.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN001-unlimited
You can Special Summon this card (from your hand or Graveyard) by removing 6 Spell Counters from a "Magical Citadel of Endymion" you control. If Summoned this way: Target 1 Spell Card in your Graveyard; add that target to your hand. Once per turn: You can discard 1 Spell Card, then target 1 card on the field; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN002-unlimited
Once per turn: You can target 1 face-up Spell Card on the field; remove 1 Spell Counter from anywhere on the field, and if you do, return that target to the hand.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN003-unlimited
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters instead.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN004-unlimited
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap Card on the field; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN005-unlimited
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell Card; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN006-unlimited
If this card is Normal Summoned: Place 2 Spell Counters on it. Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 300 ATK for each Spell Counter on it. Once per turn: You can remove 2 Spell Counters from this card; Discard 1 random card from your opponent's hand.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN007-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN008-unlimited
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster-Type monster from your Deck in face-down Defense Position.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN009-unlimited
FLIP: Target 1 monster your opponent controls; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN010-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 200 ATK for each Spell Counter on it. You can remove 2 Spell Counters from this card, then target 1 monster on the field; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN011-unlimited
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN012-unlimited
FLIP: Place 1 Spell Counter on each face-up card on the field that you can place a Spell Counter on.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN013-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can remove 3 Spell Counters from this card; draw 1 card.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN014-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN015-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN016-unlimited
You can Tribute this card, then target 1 face-up Continuous Spell or Continuous Trap Card on the field; destroy that target.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN017-unlimited
FLIP: Excavate the top 2 cards of your Deck, add 1 of them to your hand, then place the other on the bottom of your Deck.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN018-unlimited
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell Card resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN019-unlimited
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. If a card with a Spell Counter(s) is destroyed, place its Spell Counters on this card. Once per turn, if you would activate a card effect by removing a Spell Counter(s) from your side of the field, you can remove that many Spell Counters from this card instead. If this card would be destroyed, you can remove 1 Spell Counter from this card instead.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN020-unlimited
Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target, then you can add 1 "Spell Power Grasp" from your Deck to your hand. You can only activate 1 "Spell Power Grasp" per turn.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN021-unlimited
If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, but other Spellcaster-Type monsters you control cannot attack this turn.
Game: Yu-Gi-Oh!
Set: SDSC - Structure Deck - Spellcaster's Command
Code: ygo-SDSC-EN022-unlimited
The equipped monster cannot be destroyed by battle.