Dark Magician Girl - Common (Unlimited Edition)
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN000-unlimited
Description:
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN000-unlimited
Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN001-unlimited
Dark Magician or "Dark Magician Girl" + 1 Spellcaster monster
Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN002-unlimited
You can send up to 2 Spells/Traps from your hand and/or field to the GY, draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects,
Special Summon this card.
Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY.
You can only use each effect of "Magicians' Souls" once per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN003-unlimited
Place 1 card on top of the Deck from your hand, Deck, or GY, that is "Dark Magician" or specifically lists "Dark Magician" or "Dark Magician Girl" in its text, except "Soul Servant". During your Main Phase: You can banish this card from your GY, draw cards equal to the number of "Palladium" monsters, "Dark Magician", and/or "Dark Magician Girl", with different names, on the field and in the GYs. You can only use this effect of "Soul Servant" once per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN004-unlimited
Activate 1 of the following effects.
? Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", as Fusion Material.
? Ritual Summon 1 Ritual Monster from your hand, by Tributing monsters from your hand or field, including "Dark Magician" or "Dark Magician Girl", whose total Levels equal or exceed the Level of the Ritual Monster.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN005-unlimited
Once per turn, when a card or effect is activated (except during the Damage Step): You can Tribute 1 "Dark Magician" or 1 "Dark Magician Girl", Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your hand or GY, with a different name from the Tributed monster, and if you do, negate that activated effect. If this face-up card is sent from the Spell & Trap Zone to the GY: You can destroy 1 card on the field.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN006-unlimited
This card's name becomes "Dark Magician" while it is on the field. You can only use each of these effects of "Magician of Dark Illusion" once per turn.
? During your opponent's turn, if you activate a Spell/Trap Card or effect (except during the Damage Step): You can Special Summon this card from your hand.
? If you activate a Spell/Trap Card or effect while this card is face-up on your field (except during the Damage Step): You can target 1 "Dark Magician" in your Graveyard, Special Summon it. This effect can only be used once while this card is face-up on the field.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN007-unlimited
You can Special Summon this card (from your hand) by discarding 1 card. If this card is Normal or Special Summoned: You can add 1 "Dark Magician" from your Deck to your hand. During damage calculation, if your other DARK Spellcaster monster battles an opponent's monster (Quick Effect): You can send this card from your hand or face-up from your field to the GY, that monster you control gains 2000 ATK/DEF during that damage calculation only.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN008-unlimited
When this card is Normal Summoned: You can add 1 Spell/Trap from your Deck to your hand, that specifically lists the card "Dark Magician" in its text. During your opponent's turn, if you activate a Spell/Trap Card or effect while this card is in your GY (except during the Damage Step): You can Tribute 1 Spellcaster monster, add this card to your hand. You can only use each effect of "Magician's Rod" once per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN009-unlimited
When this card is activated: Look at the top 3 cards of your Deck, then you can reveal 1 "Dark Magician" or 1 Spell/Trap that specifically lists the card "Dark Magician" in its text, among them, and add it to your hand, also place the remaining cards on top of your Deck in any order. If "Dark Magician" is Normal or Special Summoned to your field (except during the Damage Step): You can target 1 card your opponent controls, banish it. You can only use each effect of "Dark Magical Circle" once per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN010-unlimited
Tribute 1 Spellcaster monster, add up to 2 copies of "Dark Magician" from your Deck and/or GY to your hand. You can only activate 1 "Illusion Magic" per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN011-unlimited
Special Summon 1 "Dark Magician" from your hand, then Special Summon 1 Level 7 or lower DARK Spellcaster monster from your Deck. If you control "Dark Magician", except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 face-up Spell/Trap your opponent controls, it has its effects negated until the end of this turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN012-unlimited
2 "HERO" monsters with different Attributes
Must be Fusion Summoned. Monsters you control gain 200 ATK for each different Attribute you control. You can only use each of the following effects of "Elemental HERO Sunrise" once per turn.
? If this card is Special Summoned: You can add 1 "Miracle Fusion" from your Deck to your hand.
? When an attack is declared involving another "HERO" monster you control: You can target 1 card on the field, destroy it.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN013-unlimited
When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier", Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN014-unlimited
If your LP are lower than your opponent's: Add to your hand, or Special Summon, 1 "Elemental HERO" monster, "Kuriboh" monster, or "Neo-Spacian" monster from your Deck or GY, with ATK less than or equal to the difference in LPs, also for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as that card. You can only activate 1 "Generation Next" per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN015-unlimited
Equip only to a Level 5 or higher "HERO" monster. If you control a card in your Field Zone, the equipped monster gains ATK equal to its original DEF, also your opponent cannot target it with card effects. At the start of the Battle Phase: You can activate 1 Field Spell directly from your hand or Deck. You can only use this effect of "Favorite Hero" once per turn. When the equipped monster attacks and destroys an opponent's monster by battle: You can send this card to the GY, the attacking monster can make a second attack in a row.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN016-unlimited
Banish 4 "HERO" monsters from your GY and/or face-up field, then target 1 "HERO" monster in your GY, Special Summon it, ignoring its Summoning conditions. If you banished EARTH, WATER, FIRE, and WIND Attributes to activate this effect, the monster's original ATK becomes doubled, also negate the effects of all face-up cards your opponent currently controls. You can only activate 1 "Magistery Alchemist" per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN017-unlimited
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN018-unlimited
Once per turn: You can discard 1 card, look at your opponent's hand and choose 1 monster. If you control a monster with ATK greater than or equal to the ATK of the chosen card, destroy the chosen card, and if you do, inflict 500 damage to your opponent. Otherwise, take 500 damage.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN019-unlimited
(Quick Effect): You can discard this card, then target 1 "HERO" monster on the field, it gains 2500 ATK until the end of this turn. (Quick Effect): You can discard 1 "HERO" monster, this card gains ATK equal to the discarded monster's ATK until the end of this turn. You can only use each effect of "Elemental HERO Honest Neos" once per turn.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN020-unlimited
Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN021-unlimited
When an "Elemental HERO" monster attacks, if its ATK is lower than the ATK of the attack target, the attacking monster gains 1000 ATK during damage calculation only.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN022-unlimited
If you control no face-up monsters: Pay half your LP, Special Summon 1 Level 4 or lower "Elemental HERO" monster from your Deck.
Game: Yu-Gi-Oh!
Set: LED6 - Legendary Duelists - Magical Hero
Code: ygo-LED6-EN023-unlimited
1 Tuner + 1+ non-Tuner Synchro Monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Synchro Monsters in your GY, destroy them, and if you do, this card gains 1000 ATK for each card destroyed. If this Synchro Summoned card is destroyed: You can Special Summon up to 3 Level 8 or lower "Warrior", "Synchron", and/or "Stardust" Synchro Monsters with different names from your GY. You can only use each effect of "Satellite Warrior" once per turn.